Treyarch: New Engine Isn’t Necessary for Black Ops 2

Treyarch’s studio head Mark Lamia has dismissed the need for a new engine for graphical improvements in Call of Duty: Black Ops 2.

Lamia claims that despite the game running on the same engine as 2005′s Modern Warfare, significant advances have been made to its core to allow for major improvements, without the need for a new engine.

“People always ask me, ‘Is this a new engine?’ I liken it to people who live in an older house that has been remodeled. Just because you’re remodeling the house and it will look new or it will have a new kitchen, you don’t tear out the foundation, or break out some of the framing,” said Lamia. “Engines, each time they get touched, they change. The creators alter them; they don’t modify what they don’t need to, and then they alter what they need to. You can’t make a competitive product if you’re not upgrading that engine along the way.”

“I think what people are asking for is for us to push. They want us to make a better-looking game,” he added. “We asked ourselves that very same question ? we wanted to advance the graphics. I think the questions are valid. The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system.”

Basically what Lamia is trying to say is that it may appear to be the Modern Warfare engine on the surface, but underneath so many systems have been upgraded and added that only the shell is still recognizable. We don’t expect either Treyarch or Infinity Ward to go with a new engine until the next-generation of consoles launches. If other games, such as Battlefield, keeps advancing in graphics then they will have no choice, as the series already looks dated compared to Battlefield 3.

Does Call of Duty need a new engine? Or are you perfectly happy with how the game looks? Share your thoughts below.

As reported by: EGM