Reviews on the Run
Why We’re Excited for Fallout 4
There are loads of big games on the way, but one that stands out is Fallout 4. Marissa gives us all the reasons why she can't wait to play it.
Why We’re Excited for Metal Gear Solid V
Victor spent loads of time playing Metal Gear Solid V: The Phantom Pain at E3 last month, and here are all the reasons why he's excited for the game.
What’s New in Deus Ex: Mankind Divided?
Jose catches up with Eidos Montreal's Steve Szczepkowski to find out what's new in Deus Ex: Mankind Divided.
Finding Your Way in No Man’s Sky
Hello Games founder Sean Murray gives us new details on how players will find their way through the massive universe of No Man's Sky.
Martin Sahlin on Unravel
We catch up with Unravel creative director Martin Sahlin to spin a yarn about the whimsical new side-scroller.
Exploring No Man’s Sky
Jose catches up with Hello Games founder Sean Murray for a closer look at the exploration in No Man's Sky.
What’s New in Street Fighter V?
Marissa tracks down Capcom's Matt Dahlgren for a new look at the the characters and combat in Street Fighter V.
In the Game with NHL, FIFA, & PGA Tour
Victor has a sporting good time with the developers behind three of the biggest new games from EA Sports: NHL 16, Rory McIlroy PGA Tour, and FIFA 16.
What Makes Arkham Knight Definitive?
Jose catches up with Rocksteady Studios' Dax Ginn for one last look at Batman: Arkham Knight before the game comes out tomorrow, and finds out what makes it the definitive Batman experience. Make sure you watch our review of the game!
What’s New in Just Cause 3?
Victor continues the E3 coverage with a new look at Just Cause 3 with game director Roland Lesterlin.
EP Classic: Knights of the Old Republic
Because Star Wars: Knights of the Fallen Empire is on the way, we thought we'd take a look back at the RPG that started it all, Star Wars: Knights of the Old Republic. Here's a classic interview with BioWare's Greg Zeschuk.
What’s New in Star Wars: The Old Republic – Knights of the Fallen Empire?
EA announced a new expansion for Star Wars: The Old Republic at E3 this week, and we've got an early look with two of the senior developers.
Reinventing Need for Speed
Victor catches up with Need for Speed producer Marcus Nilsson to find out how the new game is putting a fresh coat of paint on the long-running racing series.
Bringing Inside Out to Disney Infinity
Disney Infinity 3.0 is getting its own playset based on the new Pixar movie Inside Out. Jose catches up with the game director Troy Leavitt for an inside look.
What Makes Battleborn Unique?
One of the biggest games at E3 this year is Battleborn, the latest project from Borderlands developer Gearbox Software. Vic catches up with art producer Sarah Rosa to find out how it's different from their past projects.
Constructing Lego Dimensions
Victor catches up with Lego Dimensions producer Doug Heder for a closer look at the toy/game hybrid, and finds out how they're bringing all the different characters and franchises together.
The Design of Mad Max: The Game
Victor heads to the wasteland to talk with two of the artists behind the new Mad Max videogame, and finds out how it stays true to the unique look and feel of the films.
Feeling the Force with Disney Infinity 3.0
Vic tracks down Disney Interactive's John Vignocchi for a closer look at all of the Star Wars playsets for Disney Infinity 3.0.
The Look and Feel of Life Is Strange
Victor catches up with the co-director behind the episodic game Life Is Strange for a closer look at the moody setting and supernatural themes.
Behind the Scenes at Klei Entertainment
Scott heads to prolific game maker Klei Entertainment to find out what it's like working at the studio, and how they got to where they are today.
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Reviews on the Run
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