Reviews on the Run
Kaiju-A-GoGo Game Review
Bringing Naruto to Next Gen
Naruto Shippuden: Ultimate Ninja Storm 4 is the first Naruto game for the Xbox One and PS4. Jose tracks down producer Hiroshi Matsuyama to find out what the new technology is adding to the experience.
Grow Home Game Review
The Characters and Story of The Witcher 3
Marissa has a closer look at the story and characters in The Witcher 3 with gameplay designer Damien Monnier and environment artist Jonas Mattsson.
Casting a Spell on Magicka 2
The hit action adventure game Magicka is getting ready to cast a sequel spell on gamers everywhere. Jose catches up with producer Peter Cornelius to find out what's new.
EP Classic: Knights of the Old Republic
A long time ago in a galaxy not so far away, BioWare made Star Wars: Knights of The Old Republic. In our EP Classic interview, Vic hears from Greg Zeschuk, Ray Muzyka, and Casey Hudson about the game.
Making a Live Action Guitar Hero
Guitar Hero Live features new live-action visuals instead of traditional animated gameplay. Scott finds out how they did it with creative director Jamie Jackson.
The Tech Behind Star Wars: Battlefront
Jose has a closer look at the cutting-edge technology behind Star Wars: Battlefront with producer Craig Mcleod.
The New Direction of Guitar Hero Live
Scott hits the stage with Guitar Hero Live creative director Jamie Jackson to find out how the game is reinventing the series, and he also gets a hands-on look at the redesigned guitar controller.
EP Daily Rundown – April 21, 2015
Today in the Rundown, Marissa and Scott give us their first impressions of Batman v Superman: Dawn of Justice and Blizzard's Heroes of the Storm.
Making Games at Ubisoft Toronto
Scott tracks down Ubisoft Toronto's new managing director Alex Parizeau to find out what it's like being in charge of the studio, and what they're doing to keep games fun and original.
Microsoft’s Chris Charla on ID@Xbox
ID@Xbox is Microsoft's new self-publishing program for indie game developers, making it easier for them to bring their titles to the Xbox One and Windows 10. Scott tracks down director Chris Charla to learn more.
Heading to Space in Dreadnought
Marissa gets a little spaced out while chatting with the Game Director of the new aerial armada action game Dreadnought.
What Makes Gigantic So Gigantic?
Jose tracks down game developer Carter McBee to find out what makes the new PvP action game Gigantic so gigantic.
EP Daily Rundown – April 9, 2015
In a new Rundown hot off the press, Marissa and Scott discuss the next TV series from Game of Thrones creator George R. R. Martin, and tell us what they think of the PC version of Grand Theft Auto V.
What is Titan Souls?
Titan Souls is a new game that's nothing but boss battles, and to make things interesting, you only have one health point and a single arrow as a weapon! Jose speaks with developer David Fenn for a closer look.
How to Go Pro in Call of Duty?
In our second story from the 2015 Call of Duty Championship, Marissa speaks with pro gamers and developers to find out what it takes to play Call of Duty professionally, especially with all the new gameplay enhancements in Advanced Warfare.
Preparing for Battle in Mortal Kombat X
Scott prepares for the launch of Mortal Kombat X by speaking with producer Erin Piepergerdes about the mortal combat in the game.
Ascending to New Heights with Call of Duty
Marissa reports from the floor of the recent Call of Duty Championship, and speaks with developers from Sledgehammer Games about the new Ascendance DLC for Advanced Warfare.
Questing Through Pillars of Eternity
Obsidian Entertainment is kickstarting an all-new RPG called Pillars of Eternity. Jose finds out what players will love from game director Josh Sawyer.
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Reviews on the Run
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EP Media Ltd.