Reviews on the Run
The History of Assassin’s Creed Syndicate
The developers of Assassin's Creed Syndicate consulted with historian and author Judith Flanders to make sure their version of 19th century London would be as authentic as possible. Marissa tracks her down to learn more.
The New Gameplay Mechanics of Assassin’s Creed Syndicate
Assassin's Creed Syndicate is the first game in the series set after the Industrial Revolution, and that means new technology that opens up loads of new gameplay mechanics. Victor has a closer look with game director Scott Phillips.
EP Daily Rundown – October 1, 2015
Today in the Rundown, Vic and Marissa give us their first impressions of Assassin's Creed Syndicate after playing the game at a special event in London.
Balancing the Characters of Battleborn
The new Gearbox shooter Battleborn will have no less than 25 different character classes at launch. Jose finds out how they'll all come together with creative director Randy Varnell.
Being a Bro in Broforce
The hit PC game Broforce is coming to the PS4, so our best bro Jose has a closer look at what makes the game so bro-tastic.
What’s New with the Oculus Rift?
It seems like there's a new Oculus Rift prototype every month. Marissa straps on the latest version of the device to find out what gamers will get when it finally hits stores next year.
What Makes the HTC Vive Unique?
Jose gets his hands, and his head, on the new HTC Vive virtual reality headset to find out what sets it apart from rival VR devices.
FIFA 16 Studio Visit
Vic heads to FIFA 16 developer EA Canada to meet the team behind the game, and take a look at the new features they're working on.
How Will F2P Work in Fable Legends?
Marissa has a closer look at the free-to-play mechanics in Fable Legends with game director David Eckelberry.
Racing in Skylanders SuperChargers
Buckle up, because Marissa has new details on the high speed racing mode in Skylanders SuperChargers.
EP Daily Rundown – September 14, 2015
Today in the Rundown, Vic and Scott cry their way through an early look at The Binding of Isaac: Afterbirth, and reflect on the busy Summer 2015 box office season.
The Story of Homefront: The Revolution
Jose has a closer look at the story behind Homefront: The Revolution with the game's senior narrative designer C.J. Kershner.
How to Survive The Long Dark
The open world survival game The Long Dark is making the jump from PC to Xbox One, so Marissa finds out how to survive with creative director Raphael van Lierop.
What’s New in The Banner Saga 2?
The tactical RPG The Banner Saga is getting a sequel, so Marissa finds out how the story, characters, and gameplay are improving with lead writer Drew McGee.
EP Daily Rundown – August 28, 2015
In a gravity-defying edition of the The Rundown, Vic and Scott have an early look at the new Cliff Bleszinski game LawBreakers, and give us their first impressions of Google's new YouTube Gaming service.
The Story Behind Mad Max: The Game
Jose catches up with the writer behind the new Mad Max game for a closer look at the story and gameplay, and how it relates to the recent movie Mad Max: Fury Road.
Updating the Combat in Dark Souls III
Prepare to die! Jose has an early look at Dark Souls III to find out how they're updating the combat system and weapons this time around.
Taking Control with A Fistful of Gun
Jose doesn't have a fistful of dollars, but he does have a new look at the co-op game A Fistful of Gun, where each playable character has a unique control scheme.
Mega Man Legacy Collection: What’s New?
All six of the classic 8-bit Mega Man games are making a comeback in the new Mega Man Legacy Collection. Marissa has a closer look with Capcom's Rey Jimenez.
What’s New in Call of Duty: Black Ops III?
Jose catches up with Treyarch's Dan Bunting to find out what new gameplay features are coming to Call of Duty: Black Ops III, and what fans can expect from the multiplayer.
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Reviews on the Run
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