Reviews on the Run
A Handsome Look at Borderlands: The Pre-Sequel
Marissa meets with Gearbox Software's James Lopez and 2K Australia's Joel Eschler for a look at the handsome characters, story, and weapons in Borderlands: The Pre-Sequel.
What’s new in Watch Dogs: Bad Blood?
Jose tracks down game designer Aurelien Chiron to find out what's new in Bad Blood, the first big batch of DLC for Watch Dogs.
How Neverending Nightmares Tackles Mental Illness
Jose catches up with the maker of Neverending Nightmares, a new psychological horror game that aims to show the world what it's like living with mental illness.
Lara Croft Returns In The Temple of Osiris
Jose catches up with Rich Briggs of Crystal Dynamics for all the details on the new Tomb Raider spin-off Lara Croft and the Temple of Osiris.
What Makes Arena of Fate Different from Other MOBA Games?
Crytek is getting into the MOBA craze with Arena of Fate, but they want to do things a little different than other games in the genre. Marissa tracks down producer David Bowman to find out how.
Let There Be Dying Light
Day and night can mean the difference between life and death in the new zombie game Dying Light, so Jose tracks down lead game designer Maciej Binkowski to find out how.
Making Sense of Hatoful Boyfriend
What should you do if you're the first human to be accepted into a prestigious school for talented birds? Find a boyfriend, of course! Shaun has all the details on Hatoful Boyfriend, a pigeon dating sim.
What to Expect from Project Cars
Project Cars is a new racing sim that used fan feedback during every stage of development. Jose finds out what they've helped create with a look under the hood.
What’s New in Far Cry 4?
Elephants aren't the only new things in Far Cry 4. Shaun has a look at all the coolest new features with creative director Alex Hutchinson and executive producer Dan Hay.
Surviving Dead Island 2
Shaun tracks down the makers of Dead Island 2 for a closer look at the story, weapons, and humour in the game.
What’s New in The Binding of Isaac: Rebirth?
The Binding of Isaac: Rebirth offers new items, bosses, and plenty of other upgrades, and Jose has a closer look with producer Tyrone Rodriguez.
Bringing Dead Rising 3 to the PC
After storming the Xbox One, Dead Rising 3 is finally coming to the PC. Shaun tracked down lead producer Jon Airhart to find out what's new this time around.
Making a Better Batman in Arkham Knight
Batman: Arkham Knight aims to be even better than its predecessors with new characters, abilities, and the Batmobile. Jose heads to Gotham to find out more.
Dragon Age: Inquisition and the Move to Next-Gen
Jose tracks down Dragon Age: Inquisition executive producer Mark Darrah to find out what the new technology of the PS4 and Xbox One are bringing to the experience.
Bringing the Guardians to Disney Infinity
Disney Infinity 2.0 features loads of Marvel characters, including the Guardians of the Galaxy. Shaun caught up with senior producer Ryan Rothenberger to find out why they're the perfect fit for the game.
Bringing Sherlock Back to His Roots
Move over, Robert Downey Jr. and Benedict Cumberbatch. The new game Sherlock Holmes: Crimes & Punishments aims to bring the iconic detective back to his Victorian roots, and Shaun investigates how.
The Inspiration Behind Assassin’s Creed Unity
Shaun tracks down Assassin's Creed Unity creative director Alex Amancio to find out what inspired them to make the game, and why they set it during the French Revolution.
Touch Down with New Games
Marissa tells us about the new games landing this week in the Sonar, including Madden NFL 15 and new Dark Souls II DLC.
Getting Cultured with Never Alone
Marissa takes a look at Never Alone, a new game that celebrates Alaska's native heritage and is actually made by members of the native community.
The Combat in Nosgoth
Jose gets a closer look at the characters, weapons, and combat in the new online game Nosgoth, where humans and vampires battle each other in the Legacy of Kain universe.
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Reviews on the Run
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EP Media Ltd.