Reviews on the Run
Making Sense of Everything in Borderlands: The Pre-Sequel
Jose gets a new look at the story and setting of Borderlands: The Pre-Sequel, and finds out about the new weapons and abilities you'll have at your disposal.
What’s New in Costume Quest 2?
Costume Quest 2 has new characters, costumes, and a redesigned battle system. Jose takes a closer look at the game with Double Fine's Greg Rice.
Going All Out with Battleborn
Jose tracks down Battleborn creative director Randy Varnell to find out how he and the rest of the team at Gearbox Software are going all out with the new multiplayer game.
What’s New in EverQuest’s Landmark?
The EverQuest spin-off Landmark is still in beta, and the developers continue to update it with new content like PvP. Jose catches up with the game's Director of Development David Georgeson to find out what's new.
The Story Behind Alien: Isolation
Shaun tracks down Alien: Isolation senior producer Jonathan Court to find out how they're making the story as scary as possible, and how it fits in with the rest of the Alien franchise.
Get to Know the Characters and Environments of Dragon Age: Inquisition
Dragon Age: Inquisition will have more characters and environments than any of the previous games, so Jose tracks down creative director Mike Laidlaw for a look at what to expect.
Invading Falling Skies: The Game
The fifth season of Falling Skies won't begin until next year, but in the meantime, Falling Skies: The Game hits consoles and the PC this week. Shaun catches up with producer Anthony Dickson to learn more.
What to Expect from Massive Chalice
Massive Chalice is a new turn-based strategy game from Double Fine Productions, and Jose has a closer look at the gameplay, characters, and weapons.
The Characters of Middle-earth: Shadow of Mordor
Interesting characters have always been an important part of Tolkien's universe, and the new game Middle-earth: Shadow of Mordor is no exception. Jose tracks down design director Michael de Plater for a closer look at the new heroes.
Dustin Browder on Heroes of the Storm
Warcraft, Diablo, and StarCraft are coming together for the first time in the new MOBA game Heroes of the Storm, and Jose has all the details with game director Dustin Browder.
Opening Toy Soldiers: War Chest
Jose toys with Toy Soldiers: War Chest producer Josh Mast for a closer look at the characters, weapons, and modes in the new tower defense game.
Shadow Realms Is The Next Game You Didn’t Know You Want
BioWare is calling their new game Shadow Realms a story-driven, 4v1, co-op action RPG. What exactly does that mean, and what can players expect? We catch up with senior producer Dallas Dickinson to learn more.
A Handsome Look at Borderlands: The Pre-Sequel
Marissa meets with Gearbox Software's James Lopez and 2K Australia's Joel Eschler for a look at the handsome characters, story, and weapons in Borderlands: The Pre-Sequel.
What’s new in Watch Dogs: Bad Blood?
Jose tracks down game designer Aurelien Chiron to find out what's new in Bad Blood, the first big batch of DLC for Watch Dogs.
How Neverending Nightmares Tackles Mental Illness
Jose catches up with the maker of Neverending Nightmares, a new psychological horror game that aims to show the world what it's like living with mental illness.
Lara Croft Returns In The Temple of Osiris
Jose catches up with Rich Briggs of Crystal Dynamics for all the details on the new Tomb Raider spin-off Lara Croft and the Temple of Osiris.
What Makes Arena of Fate Different from Other MOBA Games?
Crytek is getting into the MOBA craze with Arena of Fate, but they want to do things a little different than other games in the genre. Marissa tracks down producer David Bowman to find out how.
Making Sense of Hatoful Boyfriend
What should you do if you're the first human to be accepted into a prestigious school for talented birds? Find a boyfriend, of course! Shaun has all the details on Hatoful Boyfriend, a pigeon dating sim.
What to Expect from Project Cars
Project Cars is a new racing sim that used fan feedback during every stage of development. Jose finds out what they've helped create with a look under the hood.
What’s New in Far Cry 4?
Elephants aren't the only new things in Far Cry 4. Shaun has a look at all the coolest new features with creative director Alex Hutchinson and executive producer Dan Hay.
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Reviews on the Run
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