Reviews on the Run
Constructing Lego Dimensions
Victor catches up with Lego Dimensions producer Doug Heder for a closer look at the toy/game hybrid, and finds out how they're bringing all the different characters and franchises together.
The Design of Mad Max: The Game
Victor heads to the wasteland to talk with two of the artists behind the new Mad Max videogame, and finds out how it stays true to the unique look and feel of the films.
Feeling the Force with Disney Infinity 3.0
Vic tracks down Disney Interactive's John Vignocchi for a closer look at all of the Star Wars playsets for Disney Infinity 3.0.
The Look and Feel of Life Is Strange
Victor catches up with the co-director behind the episodic game Life Is Strange for a closer look at the moody setting and supernatural themes.
Behind the Scenes at Klei Entertainment
Scott heads to prolific game maker Klei Entertainment to find out what it's like working at the studio, and how they got to where they are today.
The Future of Batman: Arkham Knight
What will players get in the $40 Season Pass for Batman: Arkham Knight? Vic finds out from producer Dax Ginn, and gets a closer look at the game's new Dual Play mode.
Dax Ginn on Batman: Arkham Knight
Victor tracks down Batman: Arkham Knight producer Dax Ginn for a closer look at the new gameplay features, and the new main villain.
What to Expect from Lego Jurassic World
All four Jurassic Park movies are getting bricked in the new game Lego Jurassic World. Scott tracks down Head of Design Mike Taylor for a closer look.
Updating the Setting and Gameplay in Assassin’s Creed Syndicate
Assassin's Creed Syndicate is the first game in the series that takes place in the modern era. Marissa has a closer look at how this will change the gameplay with two of the senior developers. You can watch our first interview on the game by clicking here.
EP Daily Rundown – May 26, 2015
Today in the Rundown, Vic and Scott have an early look at the next Need for Speed game, and discuss the latest revelations about sexism in Hollywood.
Kaiju-A-GoGo Game Review
Bringing Naruto to Next Gen
Naruto Shippuden: Ultimate Ninja Storm 4 is the first Naruto game for the Xbox One and PS4. Jose tracks down producer Hiroshi Matsuyama to find out what the new technology is adding to the experience.
Grow Home Game Review
The Characters and Story of The Witcher 3
Marissa has a closer look at the story and characters in The Witcher 3 with gameplay designer Damien Monnier and environment artist Jonas Mattsson.
Casting a Spell on Magicka 2
The hit action adventure game Magicka is getting ready to cast a sequel spell on gamers everywhere. Jose catches up with producer Peter Cornelius to find out what's new.
EP Classic: Knights of the Old Republic
A long time ago in a galaxy not so far away, BioWare made Star Wars: Knights of The Old Republic. In our EP Classic interview, Vic hears from Greg Zeschuk, Ray Muzyka, and Casey Hudson about the game.
Making a Live Action Guitar Hero
Guitar Hero Live features new live-action visuals instead of traditional animated gameplay. Scott finds out how they did it with creative director Jamie Jackson.
The Tech Behind Star Wars: Battlefront
Jose has a closer look at the cutting-edge technology behind Star Wars: Battlefront with producer Craig Mcleod.
The New Direction of Guitar Hero Live
Scott hits the stage with Guitar Hero Live creative director Jamie Jackson to find out how the game is reinventing the series, and he also gets a hands-on look at the redesigned guitar controller.
EP Daily Rundown – April 21, 2015
Today in the Rundown, Marissa and Scott give us their first impressions of Batman v Superman: Dawn of Justice and Blizzard's Heroes of the Storm.
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Reviews on the Run
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