Reviews on the Run
Blending Single and Multiplayer in Need for Speed: Rivals
Scott finds out how the makers of Need for Speed: Rivals are blurring the lines between single and multiplayer with the new AllDrive feature.
Developing Killzone: Shadow Fall for the PS4
Scott catches up with Guerrilla Games' Hermen Hulst to find out what it was like creating Killzone: Shadow Fall exclusively for the PS4.
Touching Tearaway on the Vita
LittleBigPlanet creator Media Molecule is making the new game Tearaway for the PlayStation Vita, so Vic gets all the details on how they're getting the most out of the device and its touchscreen.
Back in the Game with NBA Live 14
After years on the bench, EA is returning to the court with NBA Live 14, and Miri has all the details.
November 12 Sonar – PS4 Launch Titles
The PS4 is almost here, so Marissa tells us about the launch titles for the new console in the Sonar.
Bringing Warframe to the PS4
The co-op shooter Warframe is making its way from the PC to the PS4, so Miri catches up with creative director Steve Sinclair to learn more.
Learning Guitar with BandFuse: Rock Legends
Miri finds out how gamers can learn to play a real guitar with the new game BandFuse: Rock Legends.
Bringing Thief to Next-Gen
Jose sneaks up on Thief producer Stephane Roy to find out how the team is using next-gen technology to deliver a more immersive stealth game.
The Next-Gen Graphics of Assassin’s Creed IV
Now that Assassin's Creed IV is out on current generation systems, Marissa takes a look at the graphical enhancements being made to the Xbox One and PS4 versions.
What’s New in XCOM: Enemy Within?
The turn-based RPG XCOM: Enemy Unknown is getting its first expansion, Enemy Within, and Jose has a look at the best new features.
November 5 Sonar – New Console and Portable Games
Marissa tells us about the latest console and portable games in the Sonar, including Call Of Duty: Ghosts and Wii Sports Club.
Making Multiplayer Better in Call of Duty: Ghosts
Ben catches up with Activision's Daniel Suarez for a look at some of the biggest multiplayer additions to Call of Duty: Ghosts, including the dynamic map events.
A Look at the New Adventure Time and Regular Show Games
Adventure Time and Regular Show have new games on the way, so Jose catches up with the directors behind both of them for more details.
What’s New in the Assassin’s Creed IV Multiplayer?
Scott sneaks into Ubisoft Montreal to find out what new features are coming to the multiplayer in Assassin's Creed IV, including the ability to create your own maps and modes.
October 22 Sonar – New Console and Portable Games
Batman, Sonic, and all the Marvel heroes are joining forces in the Sonar, and Marissa has the details.
Laying the Smack Down on WWE 2K14
Jose celebrates 30 years of WrestleMania by finding out what real WWE superstars think of WWE 2K14.
What’s New In the Deus Ex: Human Revolution Director’s Cut?
The makers of the Deus Ex: Human Revolution Director's Cut promise that it's not just a repackaged version of the same game, so Miri finds out why.
Game Director Arthur Parsons on Lego Marvel Super Heroes
Victor stacks together all the heroic pieces of Lego Marvel Super Heroes with game director Arthur Parsons.
Designing Batman: Arkham Origins Blackgate
Jose takes a closer look at the design of Batman: Arkham Origins Blackgate, and finds out why the developers decided to use a 2.5D gameplay style better suited for the 3DS and Vita.
What’s New in Rocksmith 2014?
Miri heads backstage with Rocksmith 2014 creative director Paul Cross to find out about the new modes and next-gen features coming to the music game.
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Reviews on the Run
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