Reviews on the Run
The Open World of Watch Dogs
Victor tracks down Watch Dogs creative director Jonathan Morin for a look at the massive, open-world environments of the new cyberpunk game.
The Massive Online Games Coming to PS4
We take a look at some of the biggest online games coming to the PS4, including Tom Clancy's The Division, Bungie's Destiny, and the racing game The Crew.
The Family Friendly PS4 Games
We shine the EP spotlight on some cool family friendly games for the PS4, including Knack.
Under the Hood of Gran Turismo 6
Tired of hearing about next-gen games? Scott gets a look at the new cars, tracks, and other features in the PS3-exclusive Gran Turismo 6.
November 26 Sonar – New Console and Portable Games
Now that the PS4 and Xbox One have launched, Marissa tells us about the latest Nintendo games, and more, in the Sonar.
Blending Single and Multiplayer in Need for Speed: Rivals
Scott finds out how the makers of Need for Speed: Rivals are blurring the lines between single and multiplayer with the new AllDrive feature.
Developing Killzone: Shadow Fall for the PS4
Scott catches up with Guerrilla Games' Hermen Hulst to find out what it was like creating Killzone: Shadow Fall exclusively for the PS4.
Touching Tearaway on the Vita
LittleBigPlanet creator Media Molecule is making the new game Tearaway for the PlayStation Vita, so Vic gets all the details on how they're getting the most out of the device and its touchscreen.
Back in the Game with NBA Live 14
After years on the bench, EA is returning to the court with NBA Live 14, and Miri has all the details.
November 12 Sonar – PS4 Launch Titles
The PS4 is almost here, so Marissa tells us about the launch titles for the new console in the Sonar.
Bringing Warframe to the PS4
The co-op shooter Warframe is making its way from the PC to the PS4, so Miri catches up with creative director Steve Sinclair to learn more.
Learning Guitar with BandFuse: Rock Legends
Miri finds out how gamers can learn to play a real guitar with the new game BandFuse: Rock Legends.
Bringing Thief to Next-Gen
Jose sneaks up on Thief producer Stephane Roy to find out how the team is using next-gen technology to deliver a more immersive stealth game.
The Next-Gen Graphics of Assassin’s Creed IV
Now that Assassin's Creed IV is out on current generation systems, Marissa takes a look at the graphical enhancements being made to the Xbox One and PS4 versions.
What’s New in XCOM: Enemy Within?
The turn-based RPG XCOM: Enemy Unknown is getting its first expansion, Enemy Within, and Jose has a look at the best new features.
November 5 Sonar – New Console and Portable Games
Marissa tells us about the latest console and portable games in the Sonar, including Call Of Duty: Ghosts and Wii Sports Club.
Making Multiplayer Better in Call of Duty: Ghosts
Ben catches up with Activision's Daniel Suarez for a look at some of the biggest multiplayer additions to Call of Duty: Ghosts, including the dynamic map events.
A Look at the New Adventure Time and Regular Show Games
Adventure Time and Regular Show have new games on the way, so Jose catches up with the directors behind both of them for more details.
What’s New in the Assassin’s Creed IV Multiplayer?
Scott sneaks into Ubisoft Montreal to find out what new features are coming to the multiplayer in Assassin's Creed IV, including the ability to create your own maps and modes.
October 22 Sonar – New Console and Portable Games
Batman, Sonic, and all the Marvel heroes are joining forces in the Sonar, and Marissa has the details.
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Reviews on the Run
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