Reviews on the Run
Making Multiplayer Better in Call of Duty: Ghosts
Ben catches up with Activision's Daniel Suarez for a look at some of the biggest multiplayer additions to Call of Duty: Ghosts, including the dynamic map events.
A Look at the New Adventure Time and Regular Show Games
Adventure Time and Regular Show have new games on the way, so Jose catches up with the directors behind both of them for more details.
What’s New in the Assassin’s Creed IV Multiplayer?
Scott sneaks into Ubisoft Montreal to find out what new features are coming to the multiplayer in Assassin's Creed IV, including the ability to create your own maps and modes.
October 22 Sonar – New Console and Portable Games
Batman, Sonic, and all the Marvel heroes are joining forces in the Sonar, and Marissa has the details.
Laying the Smack Down on WWE 2K14
Jose celebrates 30 years of WrestleMania by finding out what real WWE superstars think of WWE 2K14.
What’s New In the Deus Ex: Human Revolution Director’s Cut?
The makers of the Deus Ex: Human Revolution Director's Cut promise that it's not just a repackaged version of the same game, so Miri finds out why.
Game Director Arthur Parsons on Lego Marvel Super Heroes
Victor stacks together all the heroic pieces of Lego Marvel Super Heroes with game director Arthur Parsons.
Designing Batman: Arkham Origins Blackgate
Jose takes a closer look at the design of Batman: Arkham Origins Blackgate, and finds out why the developers decided to use a 2.5D gameplay style better suited for the 3DS and Vita.
What’s New in Rocksmith 2014?
Miri heads backstage with Rocksmith 2014 creative director Paul Cross to find out about the new modes and next-gen features coming to the music game.
October 15 Sonar – New Console and Portable Games
Marissa tells us about the latest console and portable games in the Sonar, including The Wold Among Us and new tables for Star Wars Pinball.
Crafting the Gameplay of Batman: Arkham Origins
Scott heads to WB Games Montreal to find out how the team is updating the combat and detective abilities in Batman: Arkham Origins.
Bringing Batman: Arkham Origins to the 3DS and Vita
Victor investigates Batman: Arkham Origins Blackgate for the 3DS and Vita, and discovers how the story and gameplay are being altered for the handheld platforms.
October 8 Sonar – New Console and Portable Games
Marissa catches all the latest console and portable games in the Sonar.
Co-Director Nick Herman on The Wolf Among Us
The Walking Dead developer Telltale Games is about to unleash The Wolf Among Us, so Jose gets all the details from co-director Nick Herman.
How to Survive Dying Light
Jose catches up with Dying Light producer Tymon Smektala for a look at the gameplay, and how players will need to use their brains in order to survive.
October 1 Sonar – New Console and Portable Games
Marissa tells us about the latest console and portable games in the Sonar, including NBA 2K14 and Beyond: Two Souls.
Hands-on with Call of Duty: Ghosts’ Multiplayer
Ben gets an early look at the multiplayer in Call of Duty: Ghosts with Activision's Daniel Suarez.
How Need for Speed Is Racing to Next Gen
Miri takes a drive with Need for Speed Rivals producer Marcus Nilsson for a look at the new modifications in the game, and what next-gen technology is offering.
An Early Look at The Witcher 3: Wild Hunt
Executive Producer John Mamais shows us the environments, characters, and story in The Witcher 3, and what next-gen technology is bringing to the game.
The Characters and Combat of Dragon Age: Inquisition
Jose inquires about the new hero and improved combat in BioWare's massive new Dragon Age: Inquisition.
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Reviews on the Run
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