Reviews on the Run
Battlefront Beta First Impressions
The open beta for Star Wars Battlefront begins tomorrow, so to get you pumped, Vic and Marissa give you their first impressions of the game in the Rundown.
Producing Assassin’s Creed Syndicate
What's it like producing a big game like Assassin's Creed Syndicate? Marissa speaks with producers Jeff Skalski and Andrée-Anne Boisvert to find out.
The Heroes of Assassin’s Creed Syndicate
Marissa tracks down Assassin's Creed Syndicate lead actors Paul Amos and Victoria Atkin to find out what it was like bringing Jacob and Evie to life.
Recreating 19th Century London in Assassin’s Creed Syndicate
Vic stands in the shadow of Big Ben with Assassin's Creed Syndicate world director Jonathan Dumont to find out how they recreated Victorian-era London in the game.
The Music of Assassin’s Creed Syndicate
Music will play a big role in immersing players in the world of Assassin's Creed Syndicate. Marissa catches up with audio director Lydia Andrew to hear all about it.
The History of Assassin’s Creed Syndicate
The developers of Assassin's Creed Syndicate consulted with historian and author Judith Flanders to make sure their version of 19th century London would be as authentic as possible. Marissa tracks her down to learn more.
The New Gameplay Mechanics of Assassin’s Creed Syndicate
Assassin's Creed Syndicate is the first game in the series set after the Industrial Revolution, and that means new technology that opens up loads of new gameplay mechanics. Victor has a closer look with game director Scott Phillips.
EP Daily Rundown – October 1, 2015
Today in the Rundown, Vic and Marissa give us their first impressions of Assassin's Creed Syndicate after playing the game at a special event in London.
Bringing République to the PS4
The stealthy PC and mobile game République is sneaking onto the PS4, so Jose finds out what to expect from producer Paul Alexander.
Balancing the Characters of Battleborn
The new Gearbox shooter Battleborn will have no less than 25 different character classes at launch. Jose finds out how they'll all come together with creative director Randy Varnell.
Being a Bro in Broforce
The hit PC game Broforce is coming to the PS4, so our best bro Jose has a closer look at what makes the game so bro-tastic.
Going Dark in Skylanders SuperChargers
Like the previous games in the series, Skylanders SuperChargers has a special Dark Edition that offers darker toy variants with exclusive in-game content. Marissa has a closer look.
FIFA 16 Studio Visit
Vic heads to FIFA 16 developer EA Canada to meet the team behind the game, and take a look at the new features they're working on.
Racing in Skylanders SuperChargers
Buckle up, because Marissa has new details on the high speed racing mode in Skylanders SuperChargers.
The Story of Homefront: The Revolution
Jose has a closer look at the story behind Homefront: The Revolution with the game's senior narrative designer C.J. Kershner.
Steve Austin on WWE 2K16
Jose heads to SummerSlam 2015 to speak with Steve Austin, Dean Ambrose, and others about the new wrestling video game WWE 2K16.
Going Freestyle in Rock Band 4
Jose finds out how Harmonix is letting players jam out with their own freestyle guitar solos in Rock Band 4.
The Biggest Changes in Guitar Hero Live
Marissa hits the stage with FreeStyleGames' Jonathan Napier for a look at the biggest changes in Guitar Hero Live, including the game's new guitar controller.
The Story Behind Mad Max: The Game
Jose catches up with the writer behind the new Mad Max game for a closer look at the story and gameplay, and how it relates to the recent movie Mad Max: Fury Road.
Opening the Toy Box of Disney Infinity 3.0
One of the most popular features in Disney Infinity is the Toy Box, where players are free to do pretty much anything they want with all their characters. The Toy Box is getting a lot better with Disney Infinity 3.0, and Marissa has a closer look.
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Reviews on the Run
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