Reviews on the Run
What to Expect from One Piece: Unlimited World Red
The anime-inspired game One Piece: Unlimited World Red debuted in Japan last year, and now it's finally coming to North America. Shaun finds out what to expect.
Becoming a Wraith in Middle-earth: Shadow of Mordor
Victor takes a look at the gameplay in Middle-earth: Shadow of Mordor, where players get to use their ghostly Wraith abilities for good.
What’s New in FIFA 15?
If the World Cup hasn't made you sick of soccer, Marissa has a look at the updated visuals, controls, and opponent AI in FIFA 15.
Unleashing Ultimate Evil with Diablo III
The Diablo III expansion Reaper of Souls is finally coming to consoles in the new Ultimate Evil Edition of the game. Shaun goes to hell with Blizzard's Julia Humphreys to find out what devilish new features are coming.
Upping the Game with Far Cry 4
Far Cry 4 offers a new co-op mode, intense characters, and the ability to control animals. Marissa tracks down executive producer Dan Hay for a closer look.
Viktor Kalvachev on Blue Estate
The graphic novel Blue Estate has been turned into a video game, so Shaun finds out more from creator Viktor Kalvachev.
Sniping New Games in the Sonar
Marissa tells us about the new games landing this week in the Sonar, including Sniper Elite 3 and Dynasty Warriors: Gundam Reborn.
The Combat of Dungeon Defenders II
Shaun catches up with producer Brad Logston for a look at the combat and other gameplay elements in Dungeon Defenders II.
Who is Fenix Rage?
Shaun takes a look at the stylish new 2D new platformer Fenix Rage, coming later this year to consoles and the PC.
Unleashing the Mech Mayhem in Dynasty Warriors: Gundam Reborn
You can't go wrong with robots and mechs, which is why Shaun was anxious to get a look at all the characters and gameplay features in Dynasty Warriors: Gundam Reborn.
Reinventing Rainbow Six
Rainbow Six: Siege aims to reinvent the series with completely new gameplay features, so Marissa tracks down game designer Andrew Witts to learn more.
What’s New in Assassin’s Creed Unity?
Marissa catches up with Assassin's Creed Unity senior producer Vincent Pontbriand to find out how they hope to keep things fresh and original with the new game.
The Combat of Hellraid
Jose goes to hell for a look at all the different kinds of combat in Hellraid, the new first-person hack and slash game from Dead Island developer Techland.
Rise of New Games in the Sonar
Marissa tells us about the new games landing this week in the Sonar, including Transformers: Rise of the Dark Spark and Valiant Hearts: The Great War.
A Look At The Character Classes Of Destiny
The Destiny beta is about to begin, so Marissa gets a new look at the character classes, weapons, vehicles, and more from Bungie's Eric Osborne.
Taking the Road Not Taken
Jose gets an overview of the new rogue-like puzzler Road Not Taken from creative director Daniel Cook.
Why Is EA Sports UFC a Knockout?
EA Sports UFC has finally arrived, so Marissa enters the octagon with assistant producer Jazz Brousseau to find out why gamers will want to play it.
Animating the World of Watch Dogs
It took a lot of work to bring the world of Watch Dogs to life, so Jose catches up with the game's animation director Colin Graham to learn how they did it.
Entering the Octagon with New Games
Marissa tells us about the new games landing this week in the Sonar, including EA Sports UFC.
Hacking into the Multiplayer of Watch Dogs
Jose tracks down Watch Dogs creative director Jonathan Morin for new details on the game's multiplayer, and learns how it's seamlessly integrated with the single-player campaign.
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Reviews on the Run
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EP Media Ltd.