Reviews on the Run
How to Survive Until Dawn
Shaun talks with producer Victoria Miller about the new survival horror game Until Dawn, where players take the role of different characters inside a horror movie.
Going Below with Destiny
We catch up with Bungie's community manager David Dague for a look at the new raid, weapons, gear, and other perks included in Destiny's first expansion, The Dark Below.
Jumping Back into Amplitude
Jose takes a look at the remake of the rhythm game Amplitude, and finds out what Harmonix decided to revisit it.
What’s New in Lara Croft and the Temple of Osiris?
Shaun talks with Lara Croft and the Temple of Osiris producer Robert Siwiak for a look at the new features in the game, including the new co-op mode.
Racing How You Want in The Crew
There are a lot of new racing games, but Ubisoft's The Crew aims to give players more freedom than ever before. Marissa tracks down producer Ahmed Boukhelifa to find out how.
Jose and the Temple of Osiris
Jose catches up with Rich Briggs of Crystal Dynamics for all the details on the new Tomb Raider spin-off Lara Croft and the Temple of Osiris.
The Challenges Creating The Witcher 3
Jose talks with The Witcher 3 developers Damien Monnier and Bartosz Ochman to find out what challenges they faced making the massive new game.
Going Solo in Battlefield Hardline
Jose talks with Battlefield Hardline creative director Ian Milham about the single player campaign, and how the developers hope to make it as good as the multiplayer.
What’s New in Geometry Wars 3?
Geometry Wars is back with the all-new game Geometry Wars 3: Dimensions, so Jose tracks down two of the developers to find out what's new.
Soaring with Source
Source is the name of a cool new action adventure game that looks like a cross between Metroid and Tron. Shaun tracks down developer Brian McRae for a closer look.
Telltale Talks Tales from the Borderlands
Marissa tracks down Telltale Games co-founder and president Kevin Bruner to uncover the secrets of Tales from the Borderlands.
Picking Up the Pieces in Resident Evil: Revelations 2
Shaun talks with Resident Evil: Revelations 2 producer Michiteru Okabe about where the game takes place in the Resident Evil chronology, and how it's going to scare players more than ever.
Getting Out of Control with Far Cry 4
Far Cry 4 is almost here, so Jose gets a new look at the story and characters, and finds out how the world is getting bigger and more realistic.
What’s New in Escape Dead Island?
Jose catches up with Escape Dead Island creative director Robin Flodin to find out what makes it different from the other games in the undead series.
Freddie Prinze, Jr. on Dragon Age: Inquisition
Mass Effect 3 actor Freddie Prinze, Jr. is lending his pipes to another BioWare game, Dragon Age: Inquisition. Jose catches up with him to learn more about his character.
The Big Changes in LittleBigPlanet 3
LittleBigPlanet 3 features new playable characters, voice actors, and creation tools. How will all this change the way we play the game? Shaun finds out from community manager Sarah Wellock.
Reliving History in Assassin’s Creed Unity
Assassin's Creed Unity has finally arrived, so Shaun catches up with producer Lesley Phord-Toy tin find out how they created 18th century Paris, and even consulted with a history professor to make everything as historically accurate as possible.
Finding Shangri-La in Far Cry 4
Shaun catches up with the developers behind Far Cry 4 for a new look at the massive setting of Shangri-La, and gets new details on the co-op mode.
Kevin Smith on Lego Batman 3
Shaun catches up with filmmaker and comic book expert Kevin Smith to find out what it's like being a character in Lego Batman 3.
Knowing More About Arno
Jose gets a closer look at Assassin's Creed Unity hero Arno, and finds out how the game's co-op mode works with the story.
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Reviews on the Run
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