Reviews on the Run
A Handsome Look at Borderlands: The Pre-Sequel
Marissa meets with Gearbox Software's James Lopez and 2K Australia's Joel Eschler for a look at the handsome characters, story, and weapons in Borderlands: The Pre-Sequel.
What’s new in Watch Dogs: Bad Blood?
Jose tracks down game designer Aurelien Chiron to find out what's new in Bad Blood, the first big batch of DLC for Watch Dogs.
Lara Croft Returns In The Temple of Osiris
Jose catches up with Rich Briggs of Crystal Dynamics for all the details on the new Tomb Raider spin-off Lara Croft and the Temple of Osiris.
Let There Be Dying Light
Day and night can mean the difference between life and death in the new zombie game Dying Light, so Jose tracks down lead game designer Maciej Binkowski to find out how.
Meet the Fighters in Naruto Shippuden: Ultimate Ninja Storm Revolution
Shaun takes a look at the best new characters in Naruto Shippuden: Ultimate Ninja Storm Revolution, the latest fighting game in the Naruto franchise.
What to Expect from Project Cars
Project Cars is a new racing sim that used fan feedback during every stage of development. Jose finds out what they've helped create with a look under the hood.
Getting Emotional with FIFA 15
Soccer fans are known for being rowdy, and now emotions are getting more intense on the field thanks to FIFA 15. EA is making the player emotions a lot more realistic this time around, and Jose has all the details with the game's senior producer Nick Channon.
Prepare To Fulfill Your Destiny
The alpha and beta are over, and now the final version of Destiny is about to arrive. Jose caught up with Bungie's community manager David Dague to find out how they're fine-tuning the game before launch.
What’s New in Far Cry 4?
Elephants aren't the only new things in Far Cry 4. Shaun has a look at all the coolest new features with creative director Alex Hutchinson and executive producer Dan Hay.
What’s New in NHL 15?
NHL 15 producer Sean Ramjagsingh gives us a closer look at the new features that are coming to the hockey game, including the new physics engine and character models.
Surviving Dead Island 2
Shaun tracks down the makers of Dead Island 2 for a closer look at the story, weapons, and humour in the game.
What’s New in The Binding of Isaac: Rebirth?
The Binding of Isaac: Rebirth offers new items, bosses, and plenty of other upgrades, and Jose has a closer look with producer Tyrone Rodriguez.
Making a Better Batman in Arkham Knight
Batman: Arkham Knight aims to be even better than its predecessors with new characters, abilities, and the Batmobile. Jose heads to Gotham to find out more.
Dragon Age: Inquisition and the Move to Next-Gen
Jose tracks down Dragon Age: Inquisition executive producer Mark Darrah to find out what the new technology of the PS4 and Xbox One are bringing to the experience.
Bringing the Guardians to Disney Infinity
Disney Infinity 2.0 features loads of Marvel characters, including the Guardians of the Galaxy. Shaun caught up with senior producer Ryan Rothenberger to find out why they're the perfect fit for the game.
The Inspiration Behind Assassin’s Creed Unity
Shaun tracks down Assassin's Creed Unity creative director Alex Amancio to find out what inspired them to make the game, and why they set it during the French Revolution.
Keeping Skylanders Fresh With Trap Team
Jose meets with Skylanders Trap Team's toy and character director I-Wei Huang and voice actor Richard Steven Horvitz to find out how they're keeping things fresh and original with the new game.
Touch Down with New Games
Marissa tells us about the new games landing this week in the Sonar, including Madden NFL 15 and new Dark Souls II DLC.
Getting Cultured with Never Alone
Marissa takes a look at Never Alone, a new game that celebrates Alaska's native heritage and is actually made by members of the native community.
Upping the Game in Madden NFL 15
Marissa hits the field with Madden NFL 15 senior producer Seann Grady for a look at all the new gameplay features coming this year.
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Reviews on the Run
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